Rezultati pretraživanja
  1. prije 8 minuta
    Odgovor korisniku/ci

    Me too! Example - this one keeps the outer shape always intact to make shapes/letters/words legible at all times👀

  2. 23. sij

    Simple breakdown of strata rock generation in Houdini

  3. 21. sij

    Awesome procedural destruction made in by Anders Schei:

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  4. 22. sij

    this is one of the damn geekiest things i have done in , just made a tool for to wrap ropes around any mesh.

  5. prije 2 sata

    New tool, ⚡️lightning tool!⚡️ Helped building this for the last tutorial. With this tool you can click were the lightning should start and end, the tool takes care of the rest.

  6. prije 2 sata
  7. 3. sij
  8. 9. sij
  9. 14. sij

    really isn't that hard, and the subreddit has people that are always willing to help...

  10. Hey guys any1 know how to do this effect in or NOT using Octane or Redshift. I want to make an image from scattered objects. like this AMAZING art by Thank you.

  11. Apparently I’m the new 🙈

  12. prije 12 sati
  13. Old pyro from when I started learning

  14. prije 13 sati

    Swarming algorithm in with automatic camera follow

  15. prije 22 sata

    Having some fun with again <3

  16. prije 23 sata

    experimenting w/ procedural rocks for a project—the Labs baking tool does a great job on making maps for the low-poly version.

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  17. 2. velj
  18. 2. velj

    copy to points and Point Relax + attribute from map

  19. 2. velj

    Curve resample HDA with density ramp support.

  20. 2. velj

    Tubes was placed at the center of gravity of the Voronoi fractured primitives. The radius is changed from the area of ​​primitives.

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