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  1. 22 Apr 2019

    Also from our tech postmortem: the transition into Fisk Tower in 's intro mission. The interior space is much larger than the exterior envelope, and too big to hold in memory at the same time as Manhattan. So we use some careful camerawork to hide the swap!

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  2. 8 Apr 2019

    here's a short clip of a very early version of how the game looked, very different in part. Source:

  3. 2 Apr 2019

    Latin America stood out! Check this article "LATAM Indie Games Awarded in GDC week at San Francisco" 👉 By Juan Carlos Mariño

  4. 31 Mar 2019

    "Indie Game Community Hubs 2019" data incoming! Thanks to all devs who participated <3 > 96% of developers think community building is relevant for financial success > Almost 50% of all devs use Discord as their main hub

  5. 20 Apr 2019

    My first run with 's Niagara particle system! It's similar to the one shown at , with my own spin on it! It will copy whatever the animation is doing and the particles will imitate it!

  6. 1 Apr 2019

    news 🐶: Dogs are hyped with and already saving the bucks for it! And you should too! 😂 Awesome dog from back at . 🤩 Have a fun and safe April Fools Day!

  7. 9 Apr 2019

    A few weeks ago I had the great pleasure of giving a talk on king-making and the storied history of fairness in game design at . If you'd like to give it a listen, you can now find it here:

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  8. 9 Apr 2019

    I’ll definitely try to do a video about all the awesome BTS footage of ... I just don’t know when that’ll be since I’m currently in NYC. I’ll be busy tomorrow, but I’ll see if I can quickly upload something tonight! Fingers crossed! 🤞🤟🕸🕷😁

  9. 5 Apr 2019

    My talk “Designing ‘Six Ages’, a Storytelling Strategy Game” is now available (if you haven’t played yet, it’s spoiler-free—and you should get in the App Store or wishlist it on Steam )

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  10. 13 Apr 2019

    I'm officially back home after my amazing NYC birthday getaway & I have quite a few AWESOME videos planned out for all of you to enjoy! I'll be posting the BTS video tonight, & the rest relatively soon! Stay tuned!

  11. 4 Apr 2019

    still feels like a fever dream! I got to meet and chat with people who I've admired for so long; to tell them how much their games have meant to me over the years was an honor on it's own. To have them reciprocate those feelings... AMAZING!

  12. 7 Apr 2019

    My talk about indie game community hubs (and why forums are still awesome) is now online in the GDC Vault for free! Here is a sneak peak ^^ Full talk:

  13. 9 Apr 2019

    I am experiencing so many emotions that I am having trouble understanding what all of them are. That's me. On stage at . Me. I can't believe it. I did that. I was so scared and I did it anyway. More later, I'm still processing everything. ✨

  14. 20 Apr 2019

    It's hard to believe that was already a month ago! In case you're like us and want to relive it all (), check out our photo album from the event. 📸 So much purple. So many devs + game demos. An Enjineer's dream. 🤩

  15. 16 Apr 2019

    Very interesting slide presented by at . support in would be 🔥🔥🔥 Full presentation at

  16. 6 Apr 2019

    My talk is on the vault for FREE, check it out!

  17. 5 Apr 2019

    My talk, "Spider-Man: A Technical Postmortem" can now be seen for free at the GDC Vault!

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  18. 8 Apr 2019

    If you didn't catch it at SF, my Talk on Designing Immersive Narratives for Augmented Reality Layers is out! GDC Vault access here:

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  19. 25 Mar 2019

    Best part of for me each year has become hanging with this girl, 💪💕 Next year we’ll extend the trip!

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