অনুসন্ধান ফলাফল
  1. ১৭ জুলাই

    Ultra · May 30 AMD Private party at Arcade Bar! It was also productive for Ultra, we met some important game devs there!

  2. ১২ জুলাই

    Check out this GDC talk with Facebook's Seth Gibson on "How to Rig a Human: Joint Health and Mobility for Developers"

  3. ১১ জুলাই

    .'s talk on creating emotion w/ animation in is a must for skeptics:

  4. ১১ জুলাই

    Game Developers Conference () was a real hit this year! We are definitely going back to the next one.

  5. ৫ এপ্রিল

    Watch Mr. Nogami, the producer of , talk about how to invent a stylish franchise with global appeal at here:

  6. ৪ এপ্রিল

    The recording of my talk on understanding the performance limiters of DX12, DX11 & GL workloads on NVIDIA GPUs is now freely available:

  7. ৪ এপ্রিল

    If you want to know more about some of the technologies powering , all talks are now available on the vault -water -terrain -procedural generation -asset build system

  8. ৩ এপ্রিল

    Didn’t get a chance to make it to and see Mr. Yabuki’s presentation on his experience developing ? You can now watch it in full here:

  9. ৩ এপ্রিল

    In this presentation, we explore the dynamic lighting features used in Fortnite while showing you how to set them up, optimize them and get the most out of your dynamically lit worlds.

  10. ৩ এপ্রিল

    "Memory management in Vulkan and DX12" - slides from my talk are publicly available online:

  11. ৩ এপ্রিল

    Hooray, good news! :) Seems like my talk is up for free on the vault - if you liked my hidden design work, this one is a more in-depth talk on it! Also, it has horribly unflattering light, hooray! Enjoy!

    এই থ্রেডটি দেখান
  12. ২ এপ্রিল

    Big thanks to the amazing community for coming together with us at ! You can watch all of our talks now:

  13. ২ এপ্রিল

    talk videos are now available in GDC Vault, with 140+ videos (& all slides) free for all - - and all GDC 2016 sessions also now free!

  14. ২ এপ্রিল

    GDC Vaultの動画が公開されてスプラトゥーン 1&2のイカ研究員講演が無限に再生できるようになっていた。和英通訳セッションなので英語が分からなくても聴ける

    এই থ্রেডটি দেখান
  15. ১ এপ্রিল

    In this presentation from , we explore how Unreal Engine's Blueprint allows developers to create high-end effects that impact many areas of the game environment without necessarily requiring in-depth knowledge in each discipline.

  16. ৩১ মার্চ
  17. ৩০ মার্চ

    They've posted the talks on the vault, and it looks like mine doesn't require membership to view. Enjoy! If you have membership access, please check out all the other amazing animation talks this year! Some outstanding stuff awaits you.

  18. ৩০ মার্চ

    new blog post: here's my slides / speaker notes / transcript of my Level Design Workshop talk "Invisible Intuition [...] How to Light a Level"... an intro to 3D lighting theory, some terminology, and basic workflow

  19. ৩০ মার্চ

    Holy moly, the Microtalks are already up and available on the vault. If you're feeling like you need a little pump in your tires, I'd encourage you to check it out.

  20. ২৯ মার্চ

    Physically based water with screen space tesselation in . Updating speaker notes from and will post soon how we did it for those that didn’t get a chance to attend!

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টুইটার তার ক্ষমতার বাইরে চলে গেছে বা কোনো সাময়িক সমস্যার সম্মুখীন হয়েছে আবার চেষ্টা করুন বা আরও তথ্যের জন্য টুইটারের স্থিতি দেখুন।