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A preview of the new
#CoreDecay website. An always-visible top menu provides easy access to game info and social media, a game description and screenshots are front and center, and plenty of more information is available to dig into!#indiedev#gamedev#madewithunity#webdevpic.twitter.com/evjkCCVj2h
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A quick work in progress preview of sewer environments in
#CoreDecay! Need a lot more props to get more fleshed out, but getting there!#gamedev#indiedev#madewithunitypic.twitter.com/isns8X9rT2 -
A significant
#CoreDecay milestone this past month as the project is officially moving from a solo project to a collaborative one! Excited to continue development over the next number of months to get a public beta out, and aiming for a release in late 2020! pic.twitter.com/w8gt8jbU4F -
A very early preview of a small portion of the
#CoreDecay soundtrack: https://youtu.be/Pk3D-MWiAFU Definitely a work in progress but it's been fun to write a few of these just in order to set the mood for the overall storyline!#gamedev#indiedev#madewithunity -
Are you a fan of old-school pew pew games? Do you own a
or
? OFC you do!
You should check this out. 
#indiedev#gamedev#madewithunity#CoreDecay https://twitter.com/ivarhill/status/1223774979809890304 …
0:09 -
Overhauling the
#CoreDecay website to feature more easily available game info, improve performance (no full-screen video!), and overall look better. What things are important to you all in a game website?#gamedev#indiedev#madewithunity#webdesign#webdev -
GG RT
@JulietteSierra: That reads for me as#gameplays is mainly done. Now it's time form more content in the#game
#CoreDecay#indie… https://twitter.com/i/web/status/1224216956376690689 … -
Here's a second preview of
#CoreDecay sewers, showing just the environments:#screenshotsaturday#gamedev#indiedev#madewithunitypic.twitter.com/ulRrXk1FJt -
Making progress on sewer environment art in
#CoreDecay! Still got to add detail to the grates as well as add ladders and walkways, but got the overall atmosphere figured out by now!#screenshotsaturday#indiedev#gamedev#madewithunitypic.twitter.com/DsZiLZzaoJPrikaži ovu nit -
Working on
@ivarhill's retro FPS#CoreDecay and taking a look at refactoring some of the existing code/building a solid foundation for future features. Thanks to@munificentbob for free use of his book Game Programming Patterns! (linked)#gamedev#indiedev#madewithunitypic.twitter.com/IPW1traWbc
Prikaži ovu nit -
RT
@ivarhill: More previews of rain in#CoreDecay! Should make certain levels far more atmospheric to traverse :)#gamedev#indiedev#madewithunity http://buff.ly/36E9E1q — Ivar Hill (@ivarhill) January 30, 2020 -
Some more level design for
#CoreDecay. Now what could be lurking in the sewers?
,
,
,
or
maybe?
@ivarhill@klassickentpic.twitter.com/4etg16GqeJ
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#gamedev RT@ivarhill: Cybernetics in#CoreDecay lets the player upgrade themselves in various ways. Add recharging shields, see through w… https://twitter.com/i/web/status/1223071206493937664 … -
Cybernetics in
#CoreDecay lets the player upgrade themselves in various ways. Add recharging shields, see through walls, *explode* every time you level up, damage all nearby enemies at all times, and much more!#gamedev#indiedev#madewithunitypic.twitter.com/7gsHkfydMy -
In case you haven't seen it already. I'm incredibly impressed by the work done by
@ivarhill and@SergeJkn so for for#CoreDecay and excited to be a contributor on the project.
#madewithunity#gamedev#indiegamedev#indiedevhttps://twitter.com/ivarhill/status/1222689144503033856 …
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