Rezultati pretraživanja
  1. prije 14 sati

    A preview of the new website. An always-visible top menu provides easy access to game info and social media, a game description and screenshots are front and center, and plenty of more information is available to dig into!

  2. 31. sij

    A quick work in progress preview of sewer environments in ! Need a lot more props to get more fleshed out, but getting there!

  3. 3. velj
    Odgovor korisniku/ci

    A significant milestone this past month as the project is officially moving from a solo project to a collaborative one! Excited to continue development over the next number of months to get a public beta out, and aiming for a release in late 2020!

  4. prije 14 sati

    A very early preview of a small portion of the soundtrack: Definitely a work in progress but it's been fun to write a few of these just in order to set the mood for the overall storyline!

  5. 3. velj

    Are you a fan of old-school pew pew games? Do you own a 📱 or 🖥️ ? OFC you do! You should check this out. 🔫🔫

  6. 3. velj

    Overhauling the website to feature more easily available game info, improve performance (no full-screen video!), and overall look better. What things are important to you all in a game website?

  7. 3. velj

    GG RT : That reads for me as is mainly done. Now it's time form more content in the 🙂

  8. 2. velj
  9. 2. velj

    Here's a second preview of sewers, showing just the environments:

  10. 2. velj

    Making progress on sewer environment art in ! Still got to add detail to the grates as well as add ladders and walkways, but got the overall atmosphere figured out by now!

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  11. 1. velj

    Working on 's retro FPS and taking a look at refactoring some of the existing code/building a solid foundation for future features. Thanks to for free use of his book Game Programming Patterns! (linked)

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  12. 31. sij

    RT : More previews of rain in ! Should make certain levels far more atmospheric to traverse :) — Ivar Hill () January 30, 2020

  13. 31. sij

    Some more level design for . Now what could be lurking in the sewers?🐠,🐙,🐉,🐀or🐍maybe?

  14. 31. sij

    RT : Cybernetics in lets the player upgrade themselves in various ways. Add recharging shields, see through w…

  15. 31. sij

    Cybernetics in lets the player upgrade themselves in various ways. Add recharging shields, see through walls, *explode* every time you level up, damage all nearby enemies at all times, and much more!

  16. 30. sij

    In case you haven't seen it already. I'm incredibly impressed by the work done by and so for for and excited to be a contributor on the project. 😀

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