Rezultati pretraživanja
  1. The game on this picture is Rabisco, it's available on Steam if you're interested. 😊🎮 💻 Steam: | | | | | | |

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  2. Today I reached 40 supporters on Patreon!! So, I would like to say a huge thank you to you all. It's kinda crazy for me to think that there are some people in this world who simply want me to keep doing what I already do. 💖⭐ | | |

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  3. Day 38 Today I spent around 1h30 to fix a bug😒 Hard time, but u can see on the Overworld Map if u got each levels egg.. 🥳 Phew..

  4. prije 17 sati
  5. prije 21 sat
  6. Movement on terrain now works properly! Underneath I'm using a svg-like representation of the floor to calculate the correct Y and angle. Really grateful for Javascript support in .

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  7. Yes, it all started after Baby Dino made a terrible fall.. 🤭 This is how the upcoming demo will start.. Any thoughts? Day 37

  8. 4. velj

    Took a week or so away from dev, now on day 5 or so of my little mobile game test.

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  9. 4. velj

    👾 New template available! 👾 Tried to recreate a classic physics bike game using Construct's Box2D integration + joints. 🏍 💻 Download: | | | | | |

  10. no, screw you. least you could do is give me the choice of yes or no. (not actually upgrading the game to C3 btw, I'm just loading a copy so I can make use of the editor's mass multiple event sheet search feature for a one-off use)

  11. 3. velj

    Don't want to stomp on your enemies? With the SPIN ability unlocked, you won't have too! (Particles and spin feature FAR from complete)

  12. 3. velj

    This is one of my favorite clips from today’s We look at play testing the bounce, beefed up spikes, souped up shotgun, and we have a discord now. Busy week.

  13. 3. velj

    🚨 Release Alert! 🚨 r185 is now available and brings 10 changes to C3. This build is mostly a maintenance release, so please head to the release notes for a full rundown:

  14. 2. velj

    All heroes need a "trusty" companion! Also featuring the TEST PLAYGROUND where I've been polishing the engine!

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  15. 2. velj

    How my game for is going so far.

  16. Shoutout to . I'm always amazed how easy it is to integrate strange control mechanics without much code, so you can focus on the fun parts! :) Give or a try for your next prototype!

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  17. 1. velj

    🇬🇧Some features, checkpoint, star system to unlock the next map, pause menu. 🇲🇽Algunas Funcionalidades.

  18. 1. velj

    I have been getting comments that the spikes don't look imposing enough. So I added a back to help it feel more like the play space is being compressed.

  19. 1. velj

    Still going strong! This is a reverse Find the Differences game (look at the GIF, you'll get it) illustrated by .

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