Rezultati pretraživanja
  1. prije 1 sat

    progress: with all the recent optimisations, I can push stage 5 a little more, so have added extra enemies for Manic difficulty level.🙂I'll check it tonight, and if it's okay, I can move onto finalising stage 6. Oh, I so feel the need to make better progress!

  2. prije 3 sata

    Prosper - Control the Party - is there some retro 80’s Commodore 64 in there somewhere? 👌🏼

  3. prije 11 sati
  4. prije 15 sati

    Assembly coding, targets of 1/3 completed and ten hours left in the day

  5. prije 15 sati

    How is it that game engines like and make my eyes glaze over with boredom, yet I can happily tweak a small routine all day long?

  6. prije 20 sati

    Cornell box of the night

  7. Anyone know what the purpose of this is? Was in a box or Commodore goodies.

    Prikaži ovu nit
  8. Just battled the Ghost boss in Sams Journey. This game keeps blowing me away.

  9. 2. velj

    I picked up some games this week. They are all clamshell tape versions.

  10. 2. velj

    progress: been optimising more code... so here's the NTSC version from cartridge startup to game. I feel that stage 5 is okay now, so it's time to get on with the rest of the game and make some progress!😃

  11. 2. velj

    Some new entries for my collection 😇...

  12. Some power supply porn :-)

    Prikaži ovu nit
  13. 1. velj

    Been working on an idea for the '2020 4KB Craptastic Game Competition'. Now it just has to become a little less buggy and playable and might just sign up 🤪🤘🥳

  14. 1. velj

    This Commodore 1351 mouse for used to work great. Now it doesn’t seem to move left. Time to take it apart.

    Prikaži ovu nit
  15. 1. velj

    progress: hmm... seems I did a pretty good on the original disk version... The new cartridge version is only marginally faster right now, despite unrolling all the scroll systems loops. Still, it does run a bit quicker, and is much, much faster loading!😃

  16. 1. velj

    Another test run of prints for our Crimson Twilight. We'll stick with the lighter version, far less color bleed in the print. Our game will release with two size options, the second pic is the bigger map at 21" x 16"

  17. 1. velj

    Wow, I just realized that I've had to create almost 64 individual coding projects, tools, and editors just to bring our little to life! 😓

    Prikaži ovu nit
  18. 30. sij

    Looking forward to going back in time with this!

  19. 30. sij

    Tonight on Twitch we'll be taking a look at sprite masking on the . We'll start by looking at Last Ninja both for the way it draws its scenes and how it handles masking. Then I'll attempt to demonstrate the cookie-cutter technique (never tried it before should interesting!)

  20. 29. sij

    Freax: The Brief History of the Computer Demoscene

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.