Rezultati pretraživanja
  1. 4. velj

    Day 14: I am really excited about this one! Adding portals to the game will allow me to dip into some really interesting aspects of gameplay!

  2. prije 3 sata

    Day 15 of Garbage effort today as all I did was introduce a bug with doors somehow. Did manage to add in a new room however, and have started trying to get into the process of properly documenting the intended designs.

  3. prije 3 sata

    Day 22: Amount of time played can be viewed from the stats menu.

  4. prije 4 sata

    Day 57 More character concept brainstorming

    Ovo je potencijalno osjetljiv multimedijski sadržaj. Saznajte više
    Prikaži ovu nit
  5. Finished modelling lately yesterday and still I still had suitcase handle topology to fix so here are 2 & 3 models of Each model done in

  6. prije 7 sati
  7. Day #55 of Scrap is used to picklock doors and create traps. Just by dropping a some pieces and letting them rest we achieved a realistic looking pile. Any thoughts?

  8. Days 13-15 for I've been working on the item pickup mechanic, designing menus, adding a new death mechanic, and survival mode! Today I am mainly making the system run more smoothly together!~

  9. prije 15 sati

    Day 16 of : Solved Some major bugs today, including one where inventory items appeared in the wrong character's inventory 🎉

  10. prije 16 sati

    Day 9 of 100 days. The transition is okay now. Working on UI that shows whose turn it is. I don't have a clue how to make it yet :/

  11. prije 23 sata

    I'm back with Day 08 of my 🎨👩‍🎨 More concept art for the first level's boss. I'm hoping to refine the design in the future, but I'm pretty satisfied with it for now! It's good to be back

  12. 4. velj
  13. 4. velj

    Day 21: continued sprite art.

  14. 3. velj

    Day 15 of : I finally updated the project's Unity version. It's something I've been dreading to do for a long time now, and rightfully so. It took all day to clean all the errors, but It's behind me now (I hope) 🎉🎉🎉

  15. 1. velj

    GG RT : Day #52 of Even though the hunters are brutes, they care about the environment so when there is e…

  16. 1. velj

    Day 81 of its 4:30AM..clock is ticking.. working on "Washy - the broken washing machine" during running on cold pizza and coffee

  17. 31. sij

    Day 1: Starting out on a new project codename Abyss. I hope it doesn't get shelved halfway through my undermotivation. Not going to reveal anything else at the moment besides a placeholder splash screen, lololol. It looks like I'm testing printer ink.

  18. 31. sij

    Day 56 - got my confirmation that I will be showing at MakerX, Feb. 29th!

  19. 30. sij

    Day 14 of : Been working on lots of small stuff. Also made some improvements to the prison gate. It's not all done but it's getting there.

  20. 30. sij

    Day 16 Added orientation signs

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.