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Day 44 & 45, project 9 (drawing) #100DaysOfSwiftUI Here is what I made today@twostrawspic.twitter.com/V0NuS0Oec6 -
Day 67
#100DaysOfSwiftUI Pause again
, because going to traveling back to my home country. It was nine years ago since I moved to United state. pic.twitter.com/lY8iGGrrE8
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#100DaysOfSwiftUI Day 29, 30, 31: Created a word scramble game.#100DaysOfCodepic.twitter.com/Xa6PM6qcW6 -
#swiftUI#100daysofswiftui rediscovered an old Xcode shortcut for spacing out spacers
ps cmd-option-[ and ] pic.twitter.com/mMmp7Y6WTj -
Day 32: Into to animations in SwiftUI. I find it pretty cool that this animation only took a few lines of code.
#100DaysOfSwiftUI#100DaysOfCodepic.twitter.com/bB8UZXwkIX -
Day 15: I'm now able to use a single timer with different intervals. This makes adding additional rounds or sets of intervals less painful. Right now the app performs one
#tabata, if i wanted to add more tabata's it would be
#100DaysOfCode#100DaysOfSwiftUI#SwiftUIpic.twitter.com/JGHUmW8qmf -
#100DaysOfSwiftUI Day 99 Wow. Already 99) Challenges done: We have ski resorts from json. The challenge was to save what resorts are favorite or not, sort resorts by alphabet, by country, filter resorts by country, size, or price.#100DaysOfCodepic.twitter.com/jpfwzY6Pr9 -
#100DaysOfCode Day 9#100DaysOfSwiftUI I got to build another app from scratch today. It wasn't easy. I got the logic to work, the computer picks and tells you to win or lose. I will work on the styling tomorrow#Swift#CodeNewbie#MomsCanCode#CodingLife#LatinxInTech pic.twitter.com/zO4y2WgdGj -
I've just completed day 18 of
#100DaysOfSwiftUI, & worked with "WeSplit" project (added a new header in the third section, added "Total amount" section + myself extensions (keyboard hiding + text alert if a number of people == 0)). pic.twitter.com/eYn3rGo23z -
I passed!!
#100DaysOfSwiftUI. What an amazing course. I still have some work to do on a couple challenges but overall I learned a lot more than I ever knew before. Thank you @twostraws for putting this together.pic.twitter.com/yfkDt6bHKw
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I’ve done Days 026/100 0f
#100DaysOfSwiftUI very interesting for new project machine learning , how date and date pickers work in swiftUI, I think my spirit comeback again#100DaysOfCode#CoreML#iOSDevpic.twitter.com/KzRCCLC1pv
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#100DaysOfCode Day 6 Merry Christmas everyone. But that doesn't mean the learning has to stop. Started the next part of the#100DaysOfSwiftUI which is a game. It was a blast to build and can't wait to finish it up.#CodeNewbie#MomsCanCode#CodingLife#LatinxInTechpic.twitter.com/NegoDomDPY -
Day 99 of
#100DaysOfSwiftUI done! Ready for the last test! pic.twitter.com/PnNqmHXLUu -
[Day 95/100]
#100DaysOfSwiftUI Challenge done! This was one of the best challenges of this journey. I had a lot of fun making this dice roller. I'm proud of it and will definitely come back to it to improve its quality. https://github.com/emilioschepis/100-days-of-swiftui/tree/master/DiceRoll …#100DaysOfCode#swiftuipic.twitter.com/yjRVIvViqQ -
#DailyUI#Day004 calculator UI with figma. Kindly rate and give corrections if you find any error!
#100DaysOfCode#100DaysOfSwiftUI pic.twitter.com/hPY6Ly7DEI
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#100DaysOfSwiftUI Day 33: Project 6 - Animations is completed. It was amazing to learn about managing animation stack, animation gestures, and custom animation modifiers. Fun Practice! (No Recording due to Simulator Recording Issue) Repository Update at https://github.com/rajhraval1/My100DaysOfSwiftUI …pic.twitter.com/BIbsqTjnPP
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Day 19…. You can’t ask me to pick one… I’m gonna pick them all!
#100DaysOfSwiftUI pic.twitter.com/pFGgBGdPw5
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Day 99 - That final challenge was certainly... challenging. Just the exam tomorrow to go!
#100DaysOfSwiftUI pic.twitter.com/BVt4E7bOHf -
Days 96, 97, and 98 complete for
#100DaysOfSwiftUI I learned how to work with layouts for the iPad! pic.twitter.com/tWC8c1x2DT
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