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graydon_pub's profile
Graydon Hoare
Graydon Hoare
Graydon Hoare
@graydon_pub

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Graydon Hoare

@graydon_pub

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Joined July 2010

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    1. Patrick Walton‏ @pcwalton 22 Feb 2018
      Replying to @freebroccolo

      I hate to be that guy too with this answer :) But having functors would have totally blown the complexity/learnability budget.

      2 replies 0 retweets 9 likes
    2. Loch Nessa Monster 🌸‏ @pasiphae_goals 23 Feb 2018
      Replying to @pcwalton @freebroccolo

      Who cares? It's a totally uninteresting way to design a language, and such arguments rely entirely on flimsy notions of "learnability" anyways.

      2 replies 0 retweets 5 likes
    3. Graydon Hoare‏ @graydon_pub 23 Feb 2018
      Replying to @pasiphae_goals @pcwalton @freebroccolo

      Keeping an eye on cognitive budget is how Rust was done, and I think it's entirely appropriate. A language is a brain-computer interface, and if the brain part doesn't interface well, the project fails. (Also note: we _tried_ 1st class modules and _our_ brains couldn't do it.)

      2 replies 5 retweets 51 likes
    4. Graydon Hoare‏ @graydon_pub 23 Feb 2018
      Replying to @graydon_pub @pasiphae_goals and

      ((Today, of course, I would try again: more people have worked both on the tech itself and on making it accessible in the meantime. I'm hopeful modular implicits or something 1MLish works out, too.))

      1 reply 1 retweet 8 likes
    5. Graydon Hoare‏ @graydon_pub 23 Feb 2018
      Replying to @graydon_pub @pasiphae_goals and

      (((By "accessible" here I mean accessibility to the implementors. If you're doing research tech transfer, as we were, it's often the case that the implementors -- dumb old systems hackers -- aren't as good at a thing as academia. Can't implement something we don't understand.)))

      1 reply 0 retweets 9 likes
    6. Brendan Zabarauskas‏ @brendanzab 23 Feb 2018
      Replying to @graydon_pub @pasiphae_goals and

      Yeah, I'm actually super interested in this. Would really be curious about getting us a dependently typed systems language with even more of the stuff we've learned. Still getting to grips with dependent types though 😅😅 https://github.com/brendanzab/pikelet … 🥞

      2 replies 0 retweets 1 like
    7. Graydon Hoare‏ @graydon_pub 24 Feb 2018
      Replying to @brendanzab @pasiphae_goals and

      I feel like we did ok shipping only about 5 years late, and on our 3rd runtime and 4th type system. The key was always to save people trapped in C++-world, not be a research testbed. Dependent types can wait for the next language :P

      2 replies 1 retweet 21 likes
      Graydon Hoare‏ @graydon_pub 24 Feb 2018
      Replying to @graydon_pub @brendanzab and

      (This is my persistent nag that nobody wants to hear: that I kinda wish people would stop adding new stuff in, or at least approach an asymptote; it's plenty complex as it is, and there's always the risk of losing the thread of the thing.)

      12:11 AM - 24 Feb 2018
      • 1 Retweet
      • 16 Likes
      • Hillel Avi Bryant ✨ zach carter steveklabnik famtastic jombois amd where to fimd them Jake Shadle Brendan Zabarauskas Rustacean::from("")
      6 replies 1 retweet 16 likes
        1. New conversation
        2. undefined behavior is pretty cool‏ @ubsanitizer 24 Feb 2018
          Replying to @graydon_pub @brendanzab and

          I disagree with you here - unless you want all the rust programmers to switch to a new language, there *need* to be changes and updates, and perhaps even entirely new paradigms. A stagnant language is a dead language, imo. Does Rust want to be C++/OCaml, or C/SML?

          1 reply 0 retweets 3 likes
        3. Graydon Hoare‏ @graydon_pub 24 Feb 2018
          Replying to @ubsanitizer @brendanzab and

          If you are asking me and not Rust-at-large, I’d say the latter. Disagree with characterization of change vs. death. That’s an analogy from natural language drift that doesn’t apply here. Lots of widely used and liked languages are effectively frozen.

          2 replies 0 retweets 5 likes
        4. ̣‏ @__vlqc 24 Feb 2018
          Replying to @graydon_pub @ubsanitizer @pcwalton

          I agree with your desire to stop adding complexity, but I also think not being frozen is still part of rust's appeal

          2 replies 0 retweets 1 like
        5. Graydon Hoare‏ @graydon_pub 24 Feb 2018
          Replying to @__vlqc @ubsanitizer @pcwalton

          Pretty directly disagree here. Any churn beyond a very narrow sense of “completing things promised long ago” is doing more harm than good wrt. industrial use.

          2 replies 0 retweets 6 likes
        6. undefined behavior is pretty cool‏ @ubsanitizer 24 Feb 2018
          Replying to @graydon_pub @__vlqc @pcwalton

          I don't think that this is an opinion which is supported by the available evidence - Java and C++ are continuously evolving, and you don't see enterprise giving up on them. The most important thing is the commitment to making old code continue to work, not stifling innovation.

          3 replies 0 retweets 2 likes
        7. Graydon Hoare‏ @graydon_pub 24 Feb 2018
          Replying to @ubsanitizer @__vlqc @pcwalton

          Others: C, Python, ObjC, PHP, Go, R, SAS, Sh, Matlab, Ruby, VB, Delphi, PL/SQL, Erlang, yes Cobol, Lua, ABAP, Fortran… Open a job board outside silicon valley, people hire for stable languages. Even within those changing, most codebases lock to an old standard (eg. C++03)

          2 replies 0 retweets 3 likes
        8. undefined behavior is pretty cool‏ @ubsanitizer 24 Feb 2018
          Replying to @graydon_pub @__vlqc @pcwalton

          I only really know about three of those languages - yes, C isn't evolving. Python is evolving pretty quickly, though, and COBOL is still evolving at a slower, but still reasonable pace. There was a giant paradigm shift in 2002 - I don't see banks giving up on it b/c of that ;)

          4 replies 0 retweets 1 like
        9. 22 more replies
        1. New conversation
        2. Patrick Walton‏ @pcwalton 24 Feb 2018
          Replying to @graydon_pub @brendanzab and

          I’m sympathetic to that feeling, but there’s some stuff that is really important, like async/await. I/O story isn’t complete without it.

          1 reply 0 retweets 6 likes
        3. Graydon Hoare‏ @graydon_pub 24 Feb 2018
          Replying to @pcwalton @brendanzab and

          I know. The story there is so long and awful I wouldn’t dare commemt (cf. “three runtimes”); and I know there’s a need to finish const-eval and macros since these were on the table from day one and never finished. The rest I’d put on ice. Wait a few years. Measure twice.

          1 reply 1 retweet 8 likes
        4. 2 more replies
        1. New conversation
        2. corvus frugilegus‏ @glaebhoerl 1 Mar 2018
          Replying to @graydon_pub @brendanzab and

          ("Approaching an asymptote" is a nice way to put it! Sounds like the same thought which I tend to think as, "not growing the feature space, just filling holes in it".)

          1 reply 0 retweets 0 likes
        3. corvus frugilegus‏ @glaebhoerl 1 Mar 2018
          Replying to @glaebhoerl @graydon_pub and

          (Or the bounding box of the feature space, maybe I should say...)

          1 reply 0 retweets 0 likes
        4. Graydon Hoare‏ @graydon_pub 1 Mar 2018
          Replying to @glaebhoerl @brendanzab and

          Narrator: “The feature space was non-Euclidean and each feature had a surprising Minkowski dimension.“

          1 reply 1 retweet 4 likes
        5. corvus frugilegus‏ @glaebhoerl 1 Mar 2018
          Replying to @graydon_pub @brendanzab and

          *googles that* Ow.

          0 replies 0 retweets 0 likes
        6. End of conversation
        1. Ted Mielczarek‏ @TedMielczarek 24 Feb 2018
          Replying to @graydon_pub @brendanzab and

          I do think that there's a difference with a post-1.0 language. Y'all shipped a useful thing, and people are using it, but that doesn't mean it couldn't use changes. Macros 1.1 is a pretty good example!

          0 replies 0 retweets 2 likes
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        1. New conversation
        2. Anthony Ramine‏ @nokusu 24 Feb 2018
          Replying to @graydon_pub @brendanzab and

          The various planned breaking changes to the language in the name of ergonomics are damn scary.

          1 reply 0 retweets 0 likes
        3. Brendan Zabarauskas‏ @brendanzab 24 Feb 2018
          Replying to @nokusu @graydon_pub and

          Like what?

          1 reply 0 retweets 0 likes
        4. Anthony Ramine‏ @nokusu 24 Feb 2018
          Replying to @brendanzab @graydon_pub and

          Module changes, `mut` being implicit in some circumstances, argument-bound lifetimes, the `T throws E` proposal (not planned yet though, fortunately), etc…

          1 reply 0 retweets 0 likes
        5. Patrick Walton‏ @pcwalton 24 Feb 2018
          Replying to @nokusu @brendanzab and

          Most of these are simplifications though, honestly.

          1 reply 0 retweets 1 like
        6. Anthony Ramine‏ @nokusu 24 Feb 2018
          Replying to @pcwalton @brendanzab and

          I strongly disagree to that, most of those changes are optimising code for writing and vague notions of "happiness" or whatever, and they will ultimately hinder code reviewing because you'll need to keep more stuff in mind to follow the code. Cf.https://github.com/rust-lang/rust/issues/42640#issuecomment-368161767 …

          1 reply 0 retweets 0 likes
        7. Patrick Walton‏ @pcwalton 24 Feb 2018
          Replying to @nokusu @brendanzab and

          I don’t share the concern. I remember lots of similar concerns around things that were totally uncontroversial now; e.g. “none.” vs. “None”

          1 reply 0 retweets 0 likes
        8. Patrick Walton‏ @pcwalton 24 Feb 2018
          Replying to @pcwalton @nokusu and

          Or capture clauses. This is actually a very similar situation to capture clauses, and it ended up not mattering at all.

          1 reply 0 retweets 0 likes
        9. Anthony Ramine‏ @nokusu 24 Feb 2018
          Replying to @pcwalton @brendanzab and

          That's because we have `move` for closures that capture. That's completely unrelated to reading code and not even knowing if a value was moved or not. I do know from my own experience that I rely on all those visual cues a lot. "none" vs "None" is entirely offtopic.

          2 replies 0 retweets 0 likes
        10. 15 more replies

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