First attempt at iridescent quaternion set render. With mitsuba, @_Laurent 's iridescent plugin. more to come. Using: https://www.thingiverse.com/thing:22283 pic.twitter.com/guoV7rdW3L
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I'm using the one linked on thingiverse. I used Laplacian smoothing for the second one.
The second one looks better, but ideally it should look like this: https://www.shadertoy.com/view/MsfGRr
@inversed_ru will look later, napping
eventually I'm going to want to render 3d slices of quaternion julia sets in ways where the 4d metric tensor (of the remaindet of the set) changes geodesics of rays passing through the volume. I am a little bit of a completionist or lunatic.
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