A new variant of hyperbolic gravity, for HyperRogue 11. A bit similar to the Whirlpool, but still different, because you can move between hypercycles easily in both directions. Despite falling all the time, when you return,you end up very close to where you started :) #indiegamepic.twitter.com/cWfWrz2s3J
instead of finite chained polygons, circles some things are moving around each circle there are countably infinite circles and pairwise the rotation of adjacent marked circles is irrational
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and then keep adding circles
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New conversation -
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Oh I get it, yeah I wonder too
Thanks. Twitter will use this to make your timeline better. UndoUndo
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