Non-Euclidean Boids-style flocking sim. Each bird tries to make its velocity vector v match the average v of close birds (also tries to get to their avg loc while avoiding them), which makes Euc. flocks stable, but not hyperbolic. Thanks @graveolens for the interesting question!pic.twitter.com/wFM6x2SVcJ
I wonder what would happen if the space was too full of boids: how might they move to make space for one another? (quasiparticles?)