Racing on a straight, empty track. Easy? Not in non-Euclidean geometry! When the "parallel" lines diverge, you can easily start running in a wrong direction!
Racing mode, planned for HyperRogue 11. #screenshotsaturdaypic.twitter.com/e6NS2CYV8C
Replying to @ZenoRogue
flocking simulations might have unusual features?
6:47 PM - 16 Nov 2018
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