Chaos game Newton's method: compute three rootfinding next iters, and whichever point is closest to the current iteration, go halfway from the current to the that next iter
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what is it called when you do newton’s but with cubic regressions instead of linear
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'regressions'?
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oooh. I thought you were going to iterate nm 3 times and then look at the last 3 estimates to idk find unreachable roots
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this is more like taking the average of several measures of central tendency or something
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