Gordey Chernyy

@gordey_cherny

VR developer, game designer, procedural design, interactive art. Co-founder of Synesthetic Echo.

Vrijeme pridruživanja: listopad 2015.

Tweetovi

Blokirali ste korisnika/cu @gordey_cherny

Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @gordey_cherny

  1. proslijedio/la je Tweet
    30. pro 2019.

    VR will never be the same as physical reality. (And we'll soon stop trying.) We'll just live life across multiple realities. Each with their own physics, bodies & affordances. Let's start getting used to that.

    Poništi
  2. proslijedio/la je Tweet
    30. pro 2019.

    Ohh steam page live! Can’t wait to go visit the final soon, been a while since I delivered the final set designs!

    Poništi
  3. proslijedio/la je Tweet

    This is my beloved partner Jose. He’s the absolute best. But he was just killed by a man who through a loophole with the NY law, is only facing misdemeanor charges. Would love if we could make some noise to seek

    Prikaži ovu nit
    Poništi
  4. proslijedio/la je Tweet
    11. pro 2019.

    Tomorrow is Demo Day, the culminating event of RLab's first full year of programs. Read more about our community's achievements over the past year and what we have in store for 2020:

    Poništi
  5. proslijedio/la je Tweet

    Testing crowd simulation in Unity! l In final level, it's time to cheer and support The Barber.

    Poništi
  6. proslijedio/la je Tweet

    Bizarre Bird dance! Every bird has a unique hairstyle and challenge level!

    Poništi
  7. proslijedio/la je Tweet

    Bumblebee Jam, our interactive musical adventure app for Bose audio wearables is available at the Apple app store! Check it out:

    Prikaži ovu nit
    Poništi
  8. proslijedio/la je Tweet

    Blast from the past - first prototype of Bizarre Barber cutting mechanics!

    Poništi
  9. proslijedio/la je Tweet

    Each of the Bizarre Barber bosses recites a poem written by famous pun scientist 🥚🥚 People think I'm eccentric or strange The opposite of free range I'd rather stay in my shell I try not to get over-eggsited 'Cause I'm very near-sighted And clumsy as well...

    Poništi
  10. proslijedio/la je Tweet

    Some of our subway levels gorgeous environment screenshots, designed by amazing . Made in VR! Can you guess which cities served as inspirations?

    Poništi
  11. proslijedio/la je Tweet

    Have you ever wondered... 🎼how to license and implement music for your VR game on a shoestring budget? ✂️how to make a drumbeat from scissors and comb samples? 🎸how to make game soundscape truly interactive? We wrote a post about it!👇

    Poništi
  12. proslijedio/la je Tweet

    🍄Bizarre Barber will launch soon! ✂️You are the last barber left after the apocalypse 🚆You work from the subway stations scattered across time and space ☢️Your clients are body-less mutants suffering from hair radioactivity ✉️Press and questions: hello@synestheticecho.com

    Poništi
  13. proslijedio/la je Tweet
    29. lis 2019.

    Congrats to for winning the Quest Showcase. & reviewers curated 12 Quest projects out over 150+ submissions, & this was chosen as the winner. I had a chance to play it at & it's a very fun game mechanic. Congrats!

    Poništi
  14. proslijedio/la je Tweet

    Hey we have TestFlight ready for our audio AR game. Please join if you have Bose AR devices!

    Prikaži ovu nit
    Poništi
  15. proslijedio/la je Tweet
    24. lis 2019.

    If we were to embrace for what it is and give up references to reality, we would have -no avatars but expressions of human presence -no gravity but forces -no rooms but spaces -no ground plane but local orientations -no objects but forms

    Prikaži ovu nit
    Poništi
  16. proslijedio/la je Tweet
    19. lis 2019.
    Prikaži ovu nit
    Poništi
  17. 16. lis 2019.

    How we can engage player to read the credits in the game? Make it Interactive! Here is the work in progress of the hairy credits. You can cut letters straighten them and do other crazy experimental things that we didn't figure out where to implement them in

    Poništi
  18. proslijedio/la je Tweet
    13. lis 2019.

    The task of is to cement the answer to Where Am I. I am home/in the park/at work. But Where Am I is always connected to Who Am I. Arch anchors this in stone. Now imagine waking up in a bizarre landscape. How long until you start to question who you are?1h/day/week?

    Poništi
  19. 9. lis 2019.
    Poništi
  20. 9. lis 2019.

    Physical controllers are the fastest and fun way to manipulate digital work. It can lead to discoveries that might be impossible to do other way because of the non linear interaction. Multiple parameters can be controlled at the same time. I love it!

    Poništi

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.

    Možda bi vam se svidjelo i ovo:

    ·