Godot Engine

@godotengine

Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world!

Vrijeme pridruživanja: studeni 2009.

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  1. prije 27 minuta

    With great excitement, today we want to officially announce the great honor of having been awarded an Epic Megagrant!

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  2. proslijedio/la je Tweet
    prije 10 sati

    The livestreaming from Brussels is starting now!

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  3. 2. velj

    Good things come in small packages!

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  4. proslijedio/la je Tweet
    29. sij

    contributors are thrilled and delighted to release our newest major update, Godot 3.2, after 10 months of work by 450 contributors! The focus was on bugfixing and usability, but features weren't left out either. Read the blog for an overview!

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  5. proslijedio/la je Tweet
    28. sij
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  6. proslijedio/la je Tweet
    28. sij

    Mr. Godot told me to tell you he won't come this evening but surely tomorrow.

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  7. proslijedio/la je Tweet
    27. sij

    Here's 3.2 RC 4, which will hopefully be the final release candidate before the stable release. The final release should thus be published in a day or two. Last chance to find and report critical issues and break that hope ;)

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  8. proslijedio/la je Tweet
    26. sij

    The next is in one week in Brussels, Belgium, so here's the current version of the schedule with the confirmed talks and speakers. We expect a few more talks to be confirmed in coming days. Don't hesitate to send your own proposal!

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  9. proslijedio/la je Tweet
    24. sij

    Reminder: the community meets in Brussels next week, with the on 1-2 February and afterwards our very own on 3-4 February. You can still register and propose talks! I'll post the preliminary schedule early next week:

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  10. proslijedio/la je Tweet
    24. sij

    Third time's the charm! Here's 3.2 *RC 3*, with over 100 new commits since Monday, fixing various bugs and improving documentation. If all goes well, this may be the last RC before the stable release (Famous Last Words™).

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  11. proslijedio/la je Tweet
    20. sij

    The weekend was busy for contributors, so here's Godot 3.2 RC 2 fixing a performance issue in the GLES3 renderer that caused GPU hangs for some users in RC 1. It also includes a few other bug fixes and enhancements, 61 commits in 3 days :)

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  12. proslijedio/la je Tweet
    17. sij

    Enfin ! The first Release Candidate for 3.2 is out! Over 6000 commits by close to 450 contirbutors, this is almost as big as the 3.1 release was! Please test it to help us ensure that 3.2 will be the best Godot experience so far!

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  13. proslijedio/la je Tweet
    11. sij

    After a very busy week with many important bug fixes, here's 3.2 beta 6! We're close to the Release Candidate stage! This could almost have been RC 1, but I prefer to have an extra beta to validate all builds (e.g. macOS C# fixed yesterday).

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  14. proslijedio/la je Tweet
    3. sij

    Starting the new year with a bang: here's the long awaited 3.2... beta 5! Ok ok, the joke gets old, I know. It is pretty close to what I want the final 3.2 to be like, so we're not far from the release candidate. Please test and report!

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  15. proslijedio/la je Tweet
    2. sij

    For the second time, a game takes the first place in the ! And for the second time, it's an amazing pixel art game by 🙀😍🕹️ Congrats!

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  16. proslijedio/la je Tweet
    31. pro 2019.

    A decade of Godot development in retrospective, and future:

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  17. proslijedio/la je Tweet
    30. pro 2019.

    Things are shaping up nicely for in February 2020, together with the stand and devroom at ! We're still looking for more talk proposals for GodotCon, and be sure to register as soon as you know you'll be with us :)

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  18. proslijedio/la je Tweet
    22. pro 2019.

    It's taken a long time but thanks to the efforts of and 3.2 will come with full Oculus Quest support. Learn more about how to get started with it here:

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  19. proslijedio/la je Tweet
    21. pro 2019.

    Did you know that 's documentation is available in many languages? This is thanks to the contributions of hundreds of translators, and you can help too: Now's a great time to focus on translations to have great docs for Godot 3.2!

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  20. proslijedio/la je Tweet
    18. pro 2019.

    Here's 3.2 beta 4, with more fixes and bringing back Mono builds for all supported platforms (including Android and WebAssembly templates, new in 3.2). Have fun testing!

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