Here's an "accidental" technique that works like a dirty granular plugin to get gnarly scifi textures. Processed a ricochet sample a couple times, then hit record and "perform" the sample by just dragging it along the playhead, reversing, stretching, etc, in real time #gameaudiopic.twitter.com/dqGwbU2xdS
Replying to @juanpaudio
Oh man! Energy loops galore! Thanks for the share.
10:38 PM - 12 May 2020
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