It's quite jarring, visually, going from Ghost of Tsushima, which has pretty much no HUD elements, to Horizon Zero Dawn on PC, which has a screen cluttered with on-screen HUD elements.
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HZD has heaps of customisation options for HUD though. Not as slick as just following the wind, but it can be customised to be contextual and/or only show briefly if you touch the touch-pad (on PS4 anyway) etc... I essentially played HUDless but had it appear once in Combat.
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Yeah, just found a dynamic HUD which minimises bits when not required.
End of conversation
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