Game Kommander also brought this up in his review of Super Shinobi II. Seems like Megasoft was the original developer of the game, but then Sega took over and it became a completely in-house project. Probably explains why there was a doover. http://www.ne.jp/asahi/hzk/kommander/ss2top.html …
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According to Masato Nishimura (who liked the game so much that he made a proposal for The Super Shinobi 3 before Shin Shinobi Den was unveiled), the game was essentially outsourced, although Sega CS1 helped with the design.
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