Shouichi Yoshikawa, designer of the first Golgo game, on the second: "I played it, but did not find it entertaining. However, my design approach at the time was materially different from their approach, so I don't think it really matters if I thought their work was good or bad."
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http://gdri.smspower.org/wiki/index.php/Interview:Shouichi_Yoshikawa … Unfortunately, Yoshikawa's website and e-mail are gone. I haven't talked to him in a while.
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I once run NSFID a program by Karmic on this game, and it outputted me Natsume's sound driver.
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