That's the most compelling argument for the theory that Sega of America set PSIV up to fail.
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There were a few other post-PSIV games released in clamshells initially as well: Garfield, VR Troopers, Bugs Bunny in Double Trouble, and 6-PAK. Sega’s main consistency with their packaging was that they were consistently inconsistent.
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Phantasy Star IV is 24 megs and has S-RAM, which made it more expensive.
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