Wondrous Magic tries to meld different kinds of RPGs together. Towns consist of maps/menus. Some parts are overhead view. Dungeons are isometric. Battles are first person/360°/real-time.https://www.youtube.com/watch?v=9Xuq7YB8DoE …
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According to prog. Hiroshi Ogino's System Sacom e-book, Wondrous Magic was originally being developed as a PlayStation (SFC CD) game. Yuji Nomi composed the music, recorded the opening with a full orchestra, perhaps for the PS version. Ogino lost the tape.https://www.youtube.com/watch?v=rFs8QmEcToI …
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