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  1. Retweeted
    Jan 17

    Hey community! The LA Rust meetup is returning via Zoom for 2021 so everybody is invited! Our first event will be "Rust in Production at City of Los Angeles" so come hear about how Rust powers websites and protects against security threats.

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  2. Retweeted
    20 Oct 2019

    Home sick the last couple days, so I wrote a compatible chat server in

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  3. 13 Oct 2019

    Week 35: I think it shot offscreen... Well, shoot it back!

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  4. 21 Apr 2019

    Games From Rust Week 34: We added a shotgun-gun and it's multiplying!

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  5. 25 Mar 2019

    Games From Rust Week 32: Gun that is about to fire gets highlighted - LOOK AT OUR QoL!

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  6. 5 Mar 2019

    Week 29 - How do I tell which gun I have selected? It's the one with the highlight.

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  7. 4 Feb 2019

    Week 27 - Converted all our UI from raw draw calls to the Conrod framework, then drew this sick gun.

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  8. 31 Dec 2018

    You may remember in 2017 & made a gun-game in Well in 2018 we prototyped a deterministic lockstep game using fixed point math with as the renderer, and this is what we have to show after a year. Brand new language = easier.

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  9. 14 Jan 2018
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  10. Retweeted
    6 Jan 2018
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  11. 30 Nov 2017

    Week 24 - Introducing the Gun-Axe. Because honestly, who needs bullets?

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  12. 22 Oct 2017

    Week 22 - Ladies & Gentleman, & write their first app-crashing rust bug

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  13. 4 Oct 2017

    Week 20 - & use their godlike skills to make, wait for it... MENUS

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  14. 6 Aug 2017
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  15. 3 Aug 2017

    Week 17 - & were "refactoring" for level loading so here's Kevin's 97 attempt @ level 2

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  16. Retweeted
    14 May 2017

    Week 12 - & I are highly creative level designers & created a game you can win

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  17. 7 May 2017

    Week 11 - "I think this is a game" "I'm great at this game." Level & Level Editor

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  18. 23 Apr 2017

    Week 10 - & add collision detection... WE GAME NOW BOIZ!!!

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  19. 18 Apr 2017
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  20. Retweeted
    2 Apr 2017

    week 7 - & I made guns shoot guns with laser sights & gave them SOUNDS!

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