Ugh, once again a design I'm working on with an unusual theme has been scooped. Well, just like all the times before as long as the mechanics are different enough, I'll soldier on. As I remind myself, there are lots of dungeoncrawlers, there can be a couple of these games too.
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It can even be a glimpse at what your game could have been. Plus, if the releases are far enough apart, you can learn from what the players liked/disliked about the other game.
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Yeah, this one looks very different mechanically from what I'm doing, so I'm in the clear, I think. It's always just that moment of "Oh no!". But you've got to try to stay calm and rational about this kind of stuff. It's just something that happens in a crowded marketplace.
End of conversation
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