Is it too early for VR content startups? When will it be too late? How can you ever quantify either until after the fact?
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Replying to @will_luton
Is VR an opportunity for indies? Or more AAA studios? Will early content be scrappy or well polished? Big or small?
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Replying to @will_luton
Does success of VR require content to be a success? Will there need to be a unique experience?
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Replying to @will_luton
@will_luton If you're talking about the games market, absolutely. I think the headset price is almost as important though.1 reply 0 retweets 0 likes -
Replying to @gamesbymanuel
@gamesbymanuel Why? (Asking on both answers)3 replies 0 retweets 0 likes
Replying to @will_luton
@will_luton If not enough people purchase it, it won't seem as appealing to develop for, and it will go the way of the kinect.
9:07 AM - 4 Apr 2016
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