@davidwolinsky @snickersnax My most interesting projects came from the relief of not having to sell them. Free time and game jams!
@snickersnax @davidwolinsky Agreed, I had to separate work (professional) from passion projects (whatever free time is left).
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@gamesbymanuel@davidwolinsky Yep, I've only been able to do it by founding with another person & paying for the studio with outside workThanks. Twitter will use this to make your timeline better. UndoUndo
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