@davidwolinsky @snickersnax ...most of which haven't made the jump to videogames. Funny enough, Ubisoft's take on VR is adapting one.
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Replying to @gamesbymanuel
@gamesbymanuel@davidwolinsky Boardgames are inherently social, videogames tend to start with a mechanic that an individual masters1 reply 0 retweets 0 likes -
Replying to @snickersnax
@snickersnax@davidwolinsky In their majority sure, but there are plenty of exceptions which would translate almost directly into digital.1 reply 0 retweets 0 likes -
Replying to @gamesbymanuel
@gamesbymanuel@davidwolinsky Totally. And then there's risk you assume in boardgames, which is much lower vs videogames (time + $$$)3 replies 0 retweets 1 like
Replying to @snickersnax
@snickersnax @davidwolinsky At the same time, several of them have proven successful, and even making digital adaptations just makes sense.
10:57 AM - 20 Mar 2016
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