Shame to see this lazy boring snark on it: http://www.rockpapershotgun.com/2015/11/01/have-you-played-myst …
@patrickashe To me it's a clear example of what you shouldn't do in adventure game design, but a lot of people sure like it.
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@gamesbymanuel Talk about that then, don't just post an article that says "This is crap, bye now". Like this one: http://www.rockpapershotgun.com/2015/10/22/what-are-team-trading-cards-for/#more-314573 … -
@patrickashe Yep that one's alright.
End of conversation
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