Had a game mechanic idea: random win conditions. Finally, absolute proof that I am, in fact, a jerk.
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Replying to @mrmatthew
@mrmatthew if they're defined during setup and players know what it is, it's ok :)1 reply 0 retweets 0 likes -
Replying to @gamesbymanuel
@gamesbymanuel I was thinking that the win condition wouldn't be revealed until the end of the game. I can't imagine anyone wanting that.1 reply 0 retweets 0 likes
Replying to @mrmatthew
@mrmatthew It's pretty much what I felt during the last half of Archipelago. Not the condition but the trigger.
9:42 AM - 30 Sep 2015
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