Finishing an article on boardgame design sins. Not sure if I've missed anything, so last chance: anything you can't stand to see in designs?
@robindavid_dice "Tied for 1st place? Both win!" It makes sense in a couple of games but is frustrating in the rest.
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@gamesbymanuel Brilliant! That's something I hadn't thought of. -
@robindavid_dice
@gamesbymanuel I think that is a problem if ties are common. Otherwise, no need to add complexity. - Show replies
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