A10: First, not rolling dice to solve conflicts. Second, not making that phase drag out for too long. #BoardGameHour
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Replying to @gamesbymanuel
@gamesbymanuel That leaves out most RPGs#BoardGameHour2 replies 0 retweets 0 likes -
Replying to @geekygimp
@geekygimp Feels like the game is playing me instead of the other way around.#BoardGameHour1 reply 0 retweets 0 likes -
Replying to @gamesbymanuel
@gamesbymanuel@geekygimp that said, apparently some people enjoy not choosing - the fun of "submission".Candy Crush players.#BoardGameHour1 reply 0 retweets 0 likes -
Replying to @Tuism
@Tuism@gamesbymanuel@geekygimp Candy Crush at least has the illusion of choice.#BoardGameHour3 replies 0 retweets 0 likes -
Replying to @the_FlyingSheep
@the_FlyingSheep@Tuism@geekygimp Yeah, in Candy Crush at least you get to play the levels. It's not just a dice roll.#BoardGameHour1 reply 0 retweets 0 likes -
Replying to @gamesbymanuel
@gamesbymanuel@the_FlyingSheep@geekygimp it really might as well be... The levels are just different dice containers...#BoardGameHour1 reply 0 retweets 0 likes -
Replying to @Tuism
@Tuism@gamesbymanuel@geekygimp I'm only playing Candy Crush to find out why some people find it so addictive.#StillPlaying#BoardGameHour2 replies 0 retweets 1 like -
Replying to @the_FlyingSheep
@the_FlyingSheep@Tuism@gamesbymanuel It's mindless fun, I play it when trying to relax before bed, listening to podcasts.#BoardGameHour1 reply 0 retweets 0 likes
@geekygimp @the_FlyingSheep @Tuism I've done that too. Don't worry, there aren't any side effects.
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