A10: First, not rolling dice to solve conflicts. Second, not making that phase drag out for too long. #BoardGameHour
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Replying to @gamesbymanuel
@gamesbymanuel That leaves out most RPGs#BoardGameHour2 replies 0 retweets 0 likes -
Replying to @geekygimp
@geekygimp I was thinking of conflict between players but still, I really don't like rolling dice to advance a game#BoardGameHour1 reply 0 retweets 0 likes -
Replying to @gamesbymanuel
@gamesbymanuel@geekygimp roll and move is the dumbest thing because it takes away choice and choice is meaningful.#BoardGameHour1 reply 0 retweets 0 likes
Replying to @Tuism
@Tuism @geekygimp I was talking about combat, but I'm also not a fan of roll and move for the very same reason. #BoardGameHour
11:49 AM - 18 May 2015
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