A10: First, not rolling dice to solve conflicts. Second, not making that phase drag out for too long. #BoardGameHour
@geekygimp I was thinking of conflict between players but still, I really don't like rolling dice to advance a game #BoardGameHour
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@gamesbymanuel@geekygimp roll and move is the dumbest thing because it takes away choice and choice is meaningful.#BoardGameHour -
@Tuism@geekygimp I was talking about combat, but I'm also not a fan of roll and move for the very same reason.#BoardGameHour
End of conversation
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