A development crunch can be incredibly productive...as an infrequent event. Not a permanent state of being, game companies. Y'hear? #gameDev
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@gr9yfox nobody can sprint a marathon. ;)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@gr9yfox@MarcD_Weegem interesting, I was just talking about how two to three day crunches are really good. Over a long time, probably not -
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