I only was able to do two live playtests this year (plus a couple of online ones). Im at the point I cant really work on games without doing some live playtesting and that sucks. No point, just venting my frustration
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With the playtest groups I went to/started, I knew everyone that showed up was interested in playtesting. With random people, it's not as likely and I feel like a nuisance.
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Its a bigger time commitment with TTS without the mayor appeal (i.e. meeting people). My problem is that everybody incl. me has still huge piles of games from last year, that they rather try than a new prototype (and I cant blame, its largely the same for me)
End of conversation
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