This is a great talk about emulators and game preservation. The games industry is REALLY bad at this.https://youtu.be/HLWY7fCXUwE
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It was some of this frustration that lead me to want to publish a physical boardgame. All the videogames that I had worked on so far had only been sold digitally and I wanted to make something tangible for once. Something I could hold in my hands, and keep.
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That's not a fullproof solution either. The games went out of print within a couple of years so now you can't find them in stores. But at least there are still copies around, and since the rights have reverted back to me, I can try to find another publisher.
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