Manuel, I spent about 20 years trying to get people here (UK) to play anything but Monopoly. "Might as well stick to the ones they know." was the problem, not a minor spoof on a TV show. In order to play *any* new game, *several* people *have* to learn it. They don't want to.
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Replying to @jonpower @gamesbymanuel
They just don't want to. If you liked detective novels, and I suggested you tried sci-fi, and you're all like no I don't like science and I'm like try this one, it's a detective story, for you to understand it you do NOT have to learn how to read. You might have to learn some
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Replying to @jonpower @gamesbymanuel
new words or tropes, but you could read it straight away, on your own, with no help. If you know how to play Monopoly and I show you Ticket To Ride, you *have* to learn a whole new thing, and get a few more people to learn along with you, and *maybe* you will like it. Then, if I
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Replying to @jonpower @gamesbymanuel
show you Catan, you *have* to learn all of that too, along with some other people too, and everything you learnt about Ticket To Ride means absolutely nothing, no help to you at all. Might as well stick to the ones they know. That's the problem. Not Cones Of Duneshire.
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Replying to @jonpower
You an I know that there is a whole range of games with different levels of complexity. Not every learning experience has to be a challenge.
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It's not like every player has to study and learn the game on their own before playing. In my experience, most groups end up with a person who takes on the responsibility of learning the game and teaching it to the group and answering any rules questions that come up.
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