Weapon durability in BotW sucked and I unironically think the game would have been worse without it. Which isn't to say they can't improve on it... So let's see what they're doing with the sequel.
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I still think the biggest mistake they've made was making it a Zelda game, heh. Just come up with a new, cool franchise, come on.
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Replying to @DareLooks
100%, I think I'd even like it more. Most of what I don't like about it is due to my expectations of what a Zelda is/should be.
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Replying to @gamesbymanuel
Yeah, absolutely. Like how Zelda is usually all about finding legendary equipment, whereas BotW is all "don't get attached to your weapons; they're all garbage!"
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Replying to @DareLooks
Manuel Correia Retweeted Manuel Correia
Yes! I was talking about that just this morning:https://twitter.com/gamesbymanuel/status/1405419788101357569 …
Manuel Correia added,
Manuel Correia @gamesbymanuelReplying to @gamesbymanuel @ithaylaThat's why I didn't like BOTW. To me the very core of Zelda is the feeling of progression. In their quest to make an open world they gave you all the toys in the starting plateau and all progress in terms of gear/abilities became marginal at best. Not much to look forward to.1 reply 0 retweets 1 like -
Replying to @gamesbymanuel
The lack of something to look forward to was definitely the main reason I took a year long break from the game, before giving it another chance, haha! But when I did I wholeheartedly enjoyed it - but I can absolutely see why someone wouldn't want to come back to it
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I eventually went back and beat the beasts and final boss because I wanted to see if it was just me. I've been finding it very hard to relax while playing so open ended games where you are meant to experiment and create your own fun become very stressful.
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