This is very true, I've had the same discussion last week. There is no universal way to make a game and the right choices will vary wildly depending on the game you're making.https://twitter.com/AmabelHolland/status/1401655059696566274 …
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Replying to @gamesbymanuel
Absolutely. I’m very wary of using language like ‘you must always’ or ‘don’t ever’ when talking to new designers. It implies that there’s one route to making games, and that’s definitely not true.
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Replying to @wookiebait
Yeah, he main thing I would defend is that you should be ready to playtest and iterate.
It's not going to come out perfect. 
1:46 AM - 7 Jun 2021
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