Seconded! The longer you spend on a prototype, the more reluctant you'll be to change it.https://twitter.com/jesseschell/status/1394670794647777280 …
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It depends on the publisher. As I said I’ve had luck pitching myself as artist and designer. I’m not saying it’s always the right approach but it can work out. Ultimately if making the art helps you make the game then it’s not a wasted effort.
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Oh, if the artist and designer are one and then same I see how that could work!
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