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gamesbymanuel's profile
Manuel Correia
Manuel Correia
Manuel Correia
@gamesbymanuel

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Manuel Correia

@gamesbymanuel

Game designer at @romerogamesltd , @imirt_ie board member and mentor at @TabletopMentor. Designing videogames by day and boardgames by night. He/Him

Galway, Ireland
gamesbymanuel.com
Joined April 2011

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    1. Taylor Shuss‏ @Drawnonward Apr 14

      I've noticed that, of all mechanisms, a surprising number of people have a strong dislike of deck-building games. Other mechanisms don't seem to get the same hate, and I can't put my finger on why.

      38 replies 0 retweets 29 likes
    2. Manuel Correia‏ @gamesbymanuel Apr 15
      Replying to @Drawnonward

      I think it's more a reaction to the avalanche of mediocre deckbuilders that came after Dominion and hasn't completely ended. You have things like the Cerberus system that gets reskinned with different IPs. That does not help.

      1 reply 0 retweets 1 like
    3. Jason Batchelor, Jaded Developer‏ @mori57 Apr 15
      Replying to @gamesbymanuel @Drawnonward

      I will apologize first for a moment of fanboy: this is one of the reasons I really enjoy the twist you put on deck building in SUPERHOT. It draws from the principle concept (small weak base of cards, building to a better set) but poses better questions when doing so. 1/2

      1 reply 0 retweets 1 like
    4. Jason Batchelor, Jaded Developer‏ @mori57 Apr 15
      Replying to @mori57 @gamesbymanuel @Drawnonward

      I am guessing the biggest downside to Ascension-like DBs is that the randomness in the market dictates strat in a way that limited player agency. Star Realms for example usually comes down to only a couple basic approaches, and mostly just due to how the market shuffles out.

      1 reply 0 retweets 1 like
    5. Manuel Correia‏ @gamesbymanuel Apr 15
      Replying to @mori57 @Drawnonward

      Thank you Jason, I really appreciate it. :) I do think a "river"-type market can be used to generate surprises but too many games quickly turn very mechanical, where the right choice for you is so clear, it almost feels the game is playing itself.

      1 reply 0 retweets 1 like
    6. Jason Batchelor, Jaded Developer‏ @mori57 Apr 15
      Replying to @gamesbymanuel @Drawnonward

      Thinking about it more, another interesting approach is found in Palm Island. The three cards act as a mini market, but you’re getting thinning and building at the same time as you use resources to “buy” upgrades to your cards for the next cycle/round.

      1 reply 0 retweets 0 likes
      Manuel Correia‏ @gamesbymanuel Apr 15
      Replying to @mori57 @Drawnonward

      That's true. I'm not sure it counts as deckbuilding since your deck stays the same size throughout but it is a very clever engine building system.

      4:39 AM - 15 Apr 2021
      • 1 Like
      • Jason Batchelor, Jaded Developer
      0 replies 0 retweets 1 like

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