Deck building is great, if it's folded in with other mechanisms. It's not enough as a centerpiece to support an entire gamehttps://twitter.com/Drawnonward/status/1382422364621737988 …
I disagree. In the best ones, choices matter in every turn. In the generic ones, you're just doing the obvious thing/buying the most expensive thing you can afford. It's like you're not even playing.
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I don't think I said choices didn't matter? It's clearly primarily a game of skill. They're just not skills I seem to enjoy having taxed.
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I was reacting to the comment about repetition, which to me is mostly caused by running through the same motions/lack of choices over many turns.
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