Here is a post I wrote about it then. At the time didn't want to namedrop but that friend was @vitallacerda , in the brief period we worked at the same videogame studio. :)https://gamesbymanuel.com/2013/08/17/fortune-tellers/ …
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I still haven't seen a game that uses this theme. If you know one, please let me know and I'll gladly change mine.
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Did some research this weekend and so far haven't found a game that gets close to this concept, which is a good sign! Also, a bit scary because that means I have no references for the gameplay but there are several things I want to try.
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Got a new concept for Fortune Tellers and started trying to visualize what it could look like during play. This is the first time a design began to sound so complex that I started writing the rules right away. I'll let you know how it pans out.pic.twitter.com/7wGlf9T5JS
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Looking at this concept again, I'm glad I kept all those notes. There are still many parts of that I need to figure out. This one is tricky because I have to design several games that live inside, and feed off, each other.
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Cleaning the BGG entry and this was too good not to share. Thank you for the laugh
@playnyctophobia ! https://twitter.com/playnyctophobia/status/1376891925383553024 …pic.twitter.com/Dt3DOUbaSD
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Trying to gather my thoughts and turn them into a playable prototype. The first step is to try and visualize what it could look like during play. That way I can get a feel for the amount of components and how much room it could take on the table.pic.twitter.com/OPQlhFjZRp
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Here's an example of a village card. They represent a place and a person that can come to visit you for a prediction if you get enough word of mouth.pic.twitter.com/53h0O8oDEo
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Started a Design Diary for Fortune Tellers on BGG where you can learn more about what it is, where it came from and where it's going next. https://boardgamegeek.com/thread/2639025/article/37468935#37468935 …pic.twitter.com/eNXBaUafiV
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Replying to @gamesbymanuel
Thx for sharing! Love to watch ideas in the making :) Feel free to reach out for playtesting or just going through the rules!
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My pleasure! I mostly didn't keep up with the blog while working with a publisher but now I want to get back to it.
Once it's playable I'll be asking for playtesters and feedback. 
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