Question for my designer friends: I'm considering making a new prototype and wondering if it's worth making the whole thing IN Tabletop Simulator so it can be edited during the session when necessary. Is there a strong reason not to do this?
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I haven’t printed out physical components in a year! That said, my process for making bits hasn’t changed much; it’s just that instead of printing and slicing them, I import them into TTS instead
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Early testing in TTS, especially solo testing, is *amazing*. I can iterate a simple game several times in a single evening! Much easier when the printer and paper slicer aren’t involved
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I can imagine! Every time I make a sketch, on paper or computer the game moves forward. I don't want the whole thing to live in a computer forever though so I might end up crafting a prototype once it's advanced enough.
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