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gamesbymanuel's profile
Manuel Correia
Manuel Correia
Manuel Correia
@gamesbymanuel

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Manuel Correia

@gamesbymanuel

Game designer at @romerogamesltd , @imirt_ie board member and mentor at @TabletopMentor. Designing videogames by day and boardgames by night. He/Him

Galway, Ireland
gamesbymanuel.com
Joined April 2011

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    1. Manuel Correia‏ @gamesbymanuel Mar 2

      In the mood to play a coop deckbuilder where you are building something together with the other player(s) but can't think of one. Are there any?

      18 replies 2 retweets 24 likes
      Show this thread
    2. Angelo Nikolaou‏ @angelo_nikolaou Mar 2
      Replying to @gamesbymanuel

      Aeons End is what you want, excellent deckbuilder and the legacy version is great.. Star Realms: Frontiers is fun solo or coop, and Orleans (bag building) coop mode from the expansion is very satisfying.

      1 reply 0 retweets 7 likes
    3. Manuel Correia‏ @gamesbymanuel Mar 2
      Replying to @angelo_nikolaou

      I'd like to play a bit more of Aeon's End. I didn't get along very well with the app but it still felt like it was very focused on fighting the nemesis. I wonder if other nemeses (?) have different approaches. I'll look into the other two!

      2 replies 0 retweets 1 like
    4. Jason Batchelor, Jaded Developer‏ @mori57 Mar 2
      Replying to @gamesbymanuel @angelo_nikolaou

      Yeah, until I saw that you didn't want a fighting game, I was going to put Superhot up there as a go-to. Cities: Skylines is a co-op city-builder, but that doesn't have the deck-building aspect you're looking for.

      1 reply 0 retweets 1 like
    5.  🦄 Astromarine  🦄‏ @Astromarine Mar 2
      Replying to @mori57 @gamesbymanuel @angelo_nikolaou

      he made Superhot, I assume he thought of it ;)

      1 reply 0 retweets 2 likes
    6. Jason Batchelor, Jaded Developer‏ @mori57 Mar 2
      Replying to @Astromarine @gamesbymanuel @angelo_nikolaou

      UGH, fingers =/= brain ... I /MEANT/ to type Aeon's End... AE: Legacy is probably one of my favorite legacy style games I've played so far, and I love the way both player-order and organizing your discards works there to add other layers of randomness + strategy.

      1 reply 0 retweets 2 likes
    7. Manuel Correia‏ @gamesbymanuel Mar 2
      Replying to @mori57 @Astromarine @angelo_nikolaou

      It does look good! The main reasons I haven't got it are price and box size but it still seems to be mostly about fighting the nemeses every time.

      1 reply 0 retweets 3 likes
    8. Jason Batchelor, Jaded Developer‏ @mori57 Mar 2
      Replying to @gamesbymanuel @Astromarine @angelo_nikolaou

      That's the main reason I felt it didn't fit with your description. To be fair, I can't think of too many co-op games (deck-building or otherwise) other than Cities: Skylines that aren't oriented around combat. Even the Pandemic series is combat oriented vs an NPC/disease.

      1 reply 0 retweets 1 like
    9. Manuel Correia‏ @gamesbymanuel Mar 2
      Replying to @mori57 @Astromarine @angelo_nikolaou

      I'll check it out! Good point about Pandemic. To me it doesn't feel like combat since the verbs aren't "fight" or "kill" and there is no damage count.

      1 reply 0 retweets 2 likes
    10.  🦄 Astromarine  🦄‏ @Astromarine Mar 2
      Replying to @gamesbymanuel @mori57 @angelo_nikolaou

      going through a random top-40 list I found, there's Hanabi, Pandemic, Atlantis Rising, a couple abstracts, not much else. Violent verbs are preeety prevalent

      2 replies 0 retweets 2 likes
      Manuel Correia‏ @gamesbymanuel Mar 2
      Replying to @Astromarine @mori57 @angelo_nikolaou

      Yeah, once you start noticing it, you really can't stop. It's far too common in both boardgames and videogames. That's the main reason I'd like to play/make something with more constructive.

      7:55 AM - 2 Mar 2021
      • 2 Likes
      • 🦄 Astromarine 🦄 Jason Batchelor, Jaded Developer
      1 reply 0 retweets 2 likes
        1. New conversation
        2.  🦄 Astromarine  🦄‏ @Astromarine Mar 2
          Replying to @gamesbymanuel @mori57 @angelo_nikolaou

          went rootin around in the ol' BGG, this seems super interesting?https://boardgamegeek.com/boardgame/239464/palm-island …

          1 reply 0 retweets 1 like
        3. Jason Batchelor, Jaded Developer‏ @mori57 Mar 2
          Replying to @Astromarine @gamesbymanuel @angelo_nikolaou

          I do love Palm Island. I can see how it could be taken as a deck-builder, though it hits more as a very compact engine-builder for me.

          1 reply 0 retweets 0 likes
        4. Show replies

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