Thought of the day: CCGs live or die by their communities and their publishers' ability to sustain those through tournament support, errata, new sets, etc. An excellent game that has no support is more likely to die off than a mediocre game that has staff to nurture it. Discuss.
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In a pandemic, having a way for players to keep playing online is so important. I was talking about this last week (short thread):https://twitter.com/gamesbymanuel/status/1362686595988676609 …
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This echoes my thoughts; I was just talking to someone about how people aren't anti-CCG; they're anti-CCG as a model because it requires so much more than just the game itself for it to be successful.
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