Hey game designer and publisher!! I'm working on my pitch for a game I've designed. Share your thoughts on things you consider best practices, essential, or major plusses when pitching. Also what things do you consider bad moves, deal-breakers, or just "not right" for pitching?
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Just read through your articles. Great stuff there! They also made me excited for the eventual return of in-person conventions.
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Thank you, I hope it helps!
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