Last update before I take a short holiday break! Started prototyping more interesting camera controls: Now I can switch between a free orbiting camera and an "onlooker" mode. The latter of which is a lot less practical, but makes for way more dramatic shots, hah.pic.twitter.com/azuiYCS9qZ
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This already gives a decent impression of how things may look, later on, I think! Realistically, both camera modes still need a lot of work, though. Have to figure out how to prevent the camera from clipping into buildings, etc. – but I won't worry about that too much, right now!
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