I love this one because it's not really a bug. More like growing pains. You see, models have to do exaggerated things in order for their hands to "look right" in first person and before raytracing games had to "cheat" their lighting because it wasn't technically feasible. 1/2https://twitter.com/GilbyRanger/status/1337821477383581696 …
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Of course it's a bug! The thing is, you don't need to care about the stuff you cannot see, but here you can see it, and you need to take a different approach to make sure the shadow is right in RTX (or disable the shadow at least). You never see the ME's player model in vanilla.
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I think we agree but have a different definition of what a bug is. :)
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