Game designers, what is harder for you, cutting from your game to make it clean and elegant or adding to it after you've cleaned it? My answer in comment
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Replying to @CreakGeek
Adding up after it's clean. Early on it's malleable and I'm more open to change. This is why designing an expansion was a challenge, but it worked out in the end. :)
6:23 AM - 20 Nov 2020
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